Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation since 08/27/2022 in Posts

  1. This is my entry for the diorama titled, Stuck in the mud.
    4 points
  2. And since I can't decide which one is better, here's my King Cobra for Single Model.
    4 points
  3. I just recently picked up some CAV models and when I posted one on Facebook, someone mentioned y'all were doing a contest! Here's my Cobra SRP for Single Model.
    4 points
  4. 3 points
  5. Talon rocked the place. Fantastic game boards, excellently run demos, a great paint and take table and all the CAVs on display at the booth. Well done folks!
    3 points
  6. I was planning on creating a few of the trenches with the infantry already staged in them. If I moved them out of the trench, I would replace it with and empty one and go back to the standard hex based infantry. Harmonica for scale. 🙂
    2 points
  7. We are working on a new CP program for online and as soon as possible I will post link to the database for it.
    2 points
  8. 72507 Starhawk VII LE Resin Model Kit ($79.99) https://talon.games/collections/cav-strike-ops-resin-model-kits/products/72507-starhawk-vii-resin-model-kit 72328 Starhawk VII CAV Miniature ($7.99) https://talon.games/collections/cav-strike-ops-miniatures-plastic/products/72328-starhawk-vii 72329 Hound Recon Wheeled Vehicles (x2) ($6.99) https://talon.games/collections/cav-strike-ops-miniatures-plastic/products/72329-hound 72330 Armada Tracked Tanks (x2) ($6.99) https://talon.games/collections/cav-strike-ops-miniatures-plastic/products/72330-armada
    2 points
  9. I just got some metal mins for the Warlord and Black Knight and need some current stats for them. Help guys!
    2 points
  10. Well, I found 10 CAV metal minis at Reapercon on the Melt Table! One of them was a mystery CAV, I was not sure which it was, a Warlord minus its missile pack or a Knight. Got home, dug out my JORs and found out it was a Black Knight. So it will get stripped and repainted into Templar colors and join the unit. The other CAVs were 4 Tsuisekis [at their small size they may go to my CBT stuff as Mechbuster proxies], a Rhino and Panther for the Ritts, a Dictator for the Rach, a Spectre for Malvernis and a Regent for Terra. Also grabbed a plastic Wight, Dictator and 2 of the new Tsuiseki 2s and a Starhawk 7. Was gonna go back for some Crossbows and forgot to.
    2 points
  11. For these I do the highlights first then do the shading with the contrast after that. Then do the sponge damage then edge highlight!
    2 points
  12. Huntsville, Texas
    1 point
  13. Need a faction logo for a special project? Here you go! Faction Logos (EPS CMYK Vector) and (TIF CMYK RASTER with transparent background): https://www.talon-games.com/downloads/LOGOS/AdonCrest.eps https://www.talon-games.com/downloads/LOGOS/AlmirithilCrest.eps https://www.talon-games.com/downloads/LOGOS/AlmirithilTactical.eps https://www.talon-games.com/downloads/LOGOS/MalvernisCrest.eps https://www.talon-games.com/downloads/LOGOS/MalvernisTactical.eps https://www.talon-games.com/downloads/LOGOS/NADOCrest.eps https://www.talon-games.com/downloads/LOGOS/NADOTactical.eps https://www.talon-games.com/downloads/LOGOS/RachCrest.eps https://www.talon-games.com/downloads/LOGOS/RachTactical.eps https://www.talon-games.com/downloads/LOGOS/RachTacticalRed.eps https://www.talon-games.com/downloads/LOGOS/RitterCrest.eps https://www.talon-games.com/downloads/LOGOS/RitterTactical.eps https://www.talon-games.com/downloads/LOGOS/TemplarCrest.eps https://www.talon-games.com/downloads/LOGOS/TemplarTactical.eps https://www.talon-games.com/downloads/LOGOS/TerranCrest.eps https://www.talon-games.com/downloads/LOGOS/TerranMarineTactical.eps https://www.talon-games.com/downloads/LOGOS/TerranTactical.eps https://www.talon-games.com/downloads/LOGOS/AdonCrest.tif https://www.talon-games.com/downloads/LOGOS/AlmirithilCrest.tif https://www.talon-games.com/downloads/LOGOS/AlmirithilTactical.tif https://www.talon-games.com/downloads/LOGOS/MalvernisCrest.tif https://www.talon-games.com/downloads/LOGOS/MalvernisTactical.tif https://www.talon-games.com/downloads/LOGOS/NADOCrest.tif https://www.talon-games.com/downloads/LOGOS/NADOTactical.tif https://www.talon-games.com/downloads/LOGOS/RachCrest.tif https://www.talon-games.com/downloads/LOGOS/RachTactical.tif https://www.talon-games.com/downloads/LOGOS/RachTacticalRed.tif https://www.talon-games.com/downloads/LOGOS/RitterCrest.tif https://www.talon-games.com/downloads/LOGOS/RitterTactical.tif https://www.talon-games.com/downloads/LOGOS/TemplarCrest.tif https://www.talon-games.com/downloads/LOGOS/TemplarTactical.tif https://www.talon-games.com/downloads/LOGOS/TerranCrest.tif https://www.talon-games.com/downloads/LOGOS/TerranMarineTactical.tif https://www.talon-games.com/downloads/LOGOS/TerranTactical.tif
    1 point
  14. I agree with everything he said...but they still look cool!
    1 point
  15. Added your location to player map and contact info for you in these forums. Thanks!
    1 point
  16. North Central Arkansas [Heber Springs]
    1 point
  17. In the book "Fly for your life" Robert Tuck said that when Hitler's Invasion of Russia was announced they cheered in the RAF because they knew that meant that Hitler couldn't throw as much at them as they had been.
    1 point
  18. Babylon 5 Star Trek franchise Original Battlestar Grimm Farscape
    1 point
  19. 1 point
  20. This is my review of the new DualCast King Cobra. Things to be aware of, DualCast is not as rigid as the KS3 material was. It is easier to cut. Also any filing, sanding you want to do, watch yourself, and your details that you do not want to lose. Please read through. If you dont know what the King Cobra is, take a look here. Yep thats right its a DT 8 recon.. So here are all the parts that come in the blister. You get a Left lower leg, Right lower leg, Hip with both upper legs, Right arm, left arm and torso. Now you will notice that there are extra parts on these. Due to the new DualCast process we will see these on some of the newer items. They are molded like metal casts, but its thermoplastic resin. So some of the minor imperfections that we would see with metal we will sometimes see here too. These are most of the tools I use. Some clipers from the hardware store for the larger gates, smaller ones for the small gates and anything else I need to nip off. A sharp hobby knife, a mold line scraper, some files and sanding sticks. So I use my larger clipers to get the big gates, nips them right off. Then I use the smaller clipers to get the smaller gates. Now I take the gates off the back of the upper legs. Then the Smaller gates. Now I use some sanding sticks to help level out where the large gates were at on the back of the knee joint. Didnt work as well as I would have liked so I got one of my files out. You may find some extra bits here and there, if you dont like them then use a sharp hobby knife to remove them. Sometimes I need some speed so I break out my dremel, I have some diamond dremel bits and this one here works great at removing mold lines, and other imperfections. Its not as harsh on the material as well. Once I'm done with the lower legs, and hip parts I move on to the Torso. Found a small piece on top that I felt needed to be removed. Then I went to work on the arms. Once I was done removing all the mold lines and fixing a few trouble spots, just a little bit of CA glue and some CA Accelerator, and it went together like a charm. So overall, I really like the fact that the minis are made in the USA. The details on the new minis are just as clean and crisp as the KS3 minis, maybe more so. The new DualCast is easier to work with in my opinion. I can see lots of conversions in the near future for me. I can never have enough parts.... I do dislike having to deal with mold lines but with the tools I have it makes dealing with those easier to handle. It is odd to me that this is a plastic mini but it has some of the same issues as a metal mini. I'm sure that is because they share some similar steps. I ordered 2 of the King Cobras. My first one did not have a lot of issues just the normal clean up for me. Second King Cobra did have some pesky mold lines I had to deal with on one of the arms, the one with the extra flashing you see above. My dremel and hobby knife helped me to remove those. One of the lower legs did have a detail that didnt quite get filled out. The lower legs have 3 raised squarish details and on one of the legs one of the raised parts was smooth and glossy kind of like it didnt get quite enough of the material to it. I was able to square it up and remove the glossiness with my tools. All in all though I would have to say I am quite happy with the model. Yes they may have issues that needs some creative thinking or some elbow grease to get worked out. At this price point I am happy to do that. Some may use the slight imperfections to show as battle damage, I dont have a lot of luck doing that myself so I just do what I can. All I can say is im not paying a "Preimum" price for a "Preimum" model that has issues. So tell me what you think. I may do more of these for the other new units. Thanks
    1 point
  21. yes, please share. Black Knights especially have my interest. lol
    1 point
  22. Looking great as always. Do you paint dark to light, light to dark, or something else?
    1 point
  23. You can find all of the available cards here. https://www.talon-games.com/downloads/ Share you story with us! Where did you find them? What are you going to do with them? 🙂
    1 point
  24. The CAV-CON Virtual Painting Contest runs from now till end of Sept.
    1 point
  25. Thank you! I have always been a more hard sci-fi guy when it comes to wargaming. I always try to employ as much "real world" into something if I can.
    1 point
  26. And here we have another of the new releases the Despot B. This is a redo of the KS1 Despot. Its larger, the end pictures will show you the differance. So let's show you the package. In the package you should find 2 hulls, 2 left tracks, 2 right tracks, 2 turrets and 2 sets of GMs. So lets put one together. Here are all the parts you need. First trim off all the extra flashing on the turret. There is also a main gate to remove from the rear. Sorry no pic. Next remove the Gate from the GMs. Then work on the flashing on the Treads and hull. Then separate the treads from the hull. Then remove the main gates. After some cleanup, it's time to assemble. Let's start with the Right Tread. Then the Left Tread. Then we put the GMs on the back of the Turret. Next all you do is add the turret to the hull and you are done. I do not glue mine, what you do is up to you. So let's show some comparison pics of the new and the old Despot. So way more detail, it's a bit bigger than the old. It's easy to assemble. They look great, the pictures can say more about them than I can. The only downside is I may need more of them. Let me know what you think about them down below. Thanks
    1 point
  27. Here is my review of the Dual-Cast Warden B. So this is a new variant of the Warden, that to me is closer to the unit card than the original model was. So lets show off the package. And here is what is in the blister. You get 2 hulls, 2 sets of 3 axels with wheels. (Notice how 1 set is a single wheel on each side while the others are dual wheels on each side), 2 Light RACs, 2 Radar Dishes, and 2 Radar Dish mounts. So what is the Warden B? And how is it different? So this is what CavBoss posted in the Facebook group March 2021. I think it's changed as its now just 1 Light RAC, with the SA Ultra so damage starts out at 3/5. So let's get one of these models cleaned up and put together. Here are all the part you need to make 1 Warden B. So I start off with one of the hulls. And I clip off the extra overflow gates. Next I clean up the Dish Mount. Then I move on to the RAC. I get the overflow gate. Then I get the main gate. Next is the Radar Dish. Now it's time for the Wheels and Axels. I cut the main gate off, then I remove all the axels from sprue. After I have 3 separate axels I clean off the extra parts, because there is no extra space on where you insert them onto the hull. Once I finish that up, I start adding the axels to the hull. I start with the front wheels. These are the ones that only have a single wheel on each side. On this model the clearance between the axel and the hull is nothing, so I opted to not use any glue as I think it will hold without it. If you do use a glue I would use something thin or use a small amount there is not a log of clearance here. First set of Dual wheels go next. Then the last set of dual wheels. Next I glued the Radar Dish to the Dish mount. Next I glued the Light RAC to the hull. Last step is to add the Dish, I opted to not glue mine. And with that I have a Warden B ready for painting. So you want to see how the Warden B compares to the Warden? So in the pictures above you can see the difference. The Warden B has so much more detail than the KS 1 Warden. It's also a little larger as well. In this last picture you can see the pickaxe and other tools on the side of the hull.. The original couldn't show that kind of detail. So my thoughts on it. It is a great model. Didn't take me long to get it together. You do have to watch where you are putting your wheels (I almost put the single wheels on the rear) . I am liking the new Dual-Cast material. It is easy to work with. About the only downside that I have is I have to use more caution when using my hobby knife. The material cuts very easily and if you have a sharp knife you can cut away more than you want. But I will trade that with not having to wait 6 months to a year for CavBoss to get models from over the ocean. Let me know your thoughts and questions. I could really use some pointers to help make these posts better. Thanks
    1 point
  28. While we have no plans in releasing the complete book as a pdf. The core rules will be available in July as a free pdf.
    1 point
  29. Correct on the variants. The Glaive is a Halberd variant. No there is no drawback for just playing a merc force. We have some things coming down the pipe to make playing a faction force more attractive so stay tuned. There is not a pdf right now. We are getting ready to release a rules update that will include the core rules and any changes/errata that will be in pdf form (and later reprinted in the Rules of Engagement campaign guide next year). The pdf will be available this upcoming January.
    1 point
  30. So basically this is just to check my math on this one. You have a Fire Support squad consisting of 1 Spartan Recon CAV and 3 Sovereign III Fire Support CAV's. The Spartan has EST and TAG. The Sovereign III's have FCS and Adv Targeting Computer 1 The Spartan declares a target lock on point A which may or may not have a enemy model standing on it. The Spartan uses EST to relay this target lock to the Sovereign III's The Sovereign III's will each get a +3 to their Strike Point roll due to the following +1 from the target lock triggering the Adv. Targeting Computer +2 from the FCS system as each Sovereign III has one and the max bonus available from FCS is +2 If the Sovereign III's can individually see (have LOS) to the Strike Point they would get a further +1 for a total of +4 to the Strike Point roll. For the Combat roll the only bonuses would be if the target was Disabled, Immobile, Stationary or Prone or if the Sovereign III's Salvo Fired their 2 Heavy R10 rocket pods. The Spartan's TAG does nothing as nobody is using Guided Missiles and you can't feed TAG through a EST system anyway. Right?
    1 point
  31. Thoughts. Well after retreating to the restroom to sit upon the Throne of Wisdom and contemplate the if's as Marcellus Wallace would say I've come to the following thoughts. 1. What you describe is by my way of thinking a stronger, faster, better Specialist squad for the Secondary side of things. I say this because as I understand it the differences are. A) A Primary Specialist squad is 1-4 models be they CAV's, Tanks, Infantry or Aircraft where as the Provisional squad is 4-6 models and limited to CAV's and Tanks only? B) The Specialist squad will not benefit from the Fire Support or Recon freebies like the Provisional squad will. I can see it being of benefit for the smaller point armies as a Specialist squad and a Provisional squad will give you an army of 5-10 models that could literally be any damn thing on the wall (playing a pirate or Merc force) or allowing faction forces to take that 1 Aircraft and your Lucky 3 Infantry stands in the Specialist squad (They killed a rampaging Dictator B solo doncha know) that you want and then filling out the rest of the army with the cheaper tank and CAV options in the Provisional Squad while still having access to the ELINT capabilities of Recon models, Long Range firepower of Fire Support and Upfront shooting of Attack. Example: Malvernis 2000 pts Specialist Squad 1x Ghast (Aircraft/Attack) @ 243 Tv 3x Power Armor Medium mortar infantry (Infantry/Fire Support) @ 177 Tv Provisional Squad 1x Wight (CAV/Attack) @ 596Tv 1x Shadow (CAV/Recon) @ 280 Tv 2x Banshees (Vehicle/Attack) @ 436 Tv 1x Shade (CAV/Fire Support) @ 236 Tv Total 1968 Tv Now I'm not saying the above list makes any kind of rational, logistical or tactical kind of sense, I just threw it together as an example of what could be done (assuming I got my facts straight, of course.) The Provisional squad would be classified as an Attack squad as its 3 Attack models to 1 Fire Support and 1 Recon. But you have a little of everything available and can explore your options without having to drop $60 in models to play. Although I have no idea why you wouldn't drop $60 or more as there's so many options and they're all priced to move.
    1 point
  32. Correct. In the rules update though APA will no longer be able to "jam" as that will become unique to ECM only.
    1 point
  33. So if I take a Flight squad of 2 Dragonfly aircraft since they are listed as recon types does the squad give me the ability to move flipped initiative cards to the bottom of the deck? Or is that limited to Recon squads only.
    1 point
  34. Here is a question that came up on stream tonight, laid out so that Jon can review and address it. I am running a Specialist squad with a Concussion, a Scout Helicopter, and two Bears. I have fitted the Concussion with Semi-Guided Rockets. The interaction in question is: 1) The Scout Heli target locks a strike point and shares it to its squad with EST. It spends its other action to paint that target with the active version of TAG. 2) The Concussion accepts the target lock and fires its Semi-Guided Rockets at the strike point. 3) The Bears have declared their intent to accept the Chain Fire firing solution and shoot the same target. IF all the bonuses interact together as the "on paper" implies, then the Concussion has a maximum +6 on its Strike Point roll (+1 Semi-Guided, +2 Target Lock, +2 FCS, +1 Can see the target). Can the Concussion use the Semi-Guided Rockets and still share the successful strike point to the Bears, even if they aren't running Semi-Guided ammunition? ((Specific models provided to flesh out the example and to push the numbers as high as I think they can go. I very much believe that seeing how extreme the numbers can go can help us see if the interaction gets out of hand. Considering the investment involved (target lock, another model spending an action for TAG, etc) I don't think this is out of line for a maximum best case scenario, but hey.))
    1 point
  35. It's a weird situation that I think points out a problem with both TAG and Target-Lock coming into play at the same time. Im thinking that the +1 for semi-guided should probably apply to the combat roll rather than the strike-point.
    1 point
  36. I looked at the rules and everything seems legal to me. The Concussion in your math benefits from 'can see the target' but you could do all of this without LOS to the strike point, you'd just lose the +1.
    1 point
  37. I assume that most of them are freighted to the surface in dropships or other transports. As for Orbital fighters, there are two hulls that we have stats for which can operate from orbit. Those are the Adonese Eagle and the Rach Kraken (which has a couple versions, iirc). I know that CAVBoss has sounded open to the idea of them qualifying for ODST even though "aircraft" aren't allowed to normally take it, but idk if that will make an official cut. I'll try to remember to ask him on stream if you aren't there.
    1 point
  38. https://www.engadget.com/2017-12-13-autonomous-helicopter-completes-marine-resupply-simulation.html This is sort of how I envision the re-supply function in the game, just taken to the next level. Much smaller craft that literally fly up to a CAV or vehicle, attach and deliver what's needed.
    1 point
×
×
  • Create New...