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TheHobbyHabit

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Posts posted by TheHobbyHabit

  1. I think, (though I know nothing about Warcaster, other than some offshoot of the Infinity Ā Warmachine world/gameĀ ) ... but I think this means it would be possible to magnetize a chassis and then just switch weapons arms and kit onto it. That might actually be more the intent.

    Oooo. NOW actually thinking about that ... so say way in the future you bring something like the 'Tater up to DualCastĀ ... now at that time you could sell it with weapons options for the shoulder launchers and arm weapons ... and ... ... ...Ā (floats off to dreaming again)

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  2. I've always thought this was a compellingĀ idea for mini model manufacturers, to sell mod parts, as a stand alone retail option. I'm dreaming up what the CAV versions of these could be in my mind ... a Rach pack, an Adon pack, etc. etc. Might be something to consider, in the multitude of never ending ideas and things to go do, for CAV. Heh. Near term it cannot make any real sense to try for this for CAV though, as attachment points/design are not made with interchangeability in mind. WAY more important and desirable for just new DualCast stuff to be produced (because that material and those casts are AMAZE-balls great).

    Any-hoo ... just fun to dream ... while I lop guns off CAV arms. šŸ˜›

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    • Like 1
  3. Good progress made the past two days. I'm getting so hyped with how it is turning out. (squeak)

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    Rear assault drop hatch, properly installed, and with new motto script. Those engines need work šŸ˜†!

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    Finished off the landing gear. Touchdown.Ā šŸ›¬

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    Combat insignia applied to launcher pods. Needs a little clean up.Ā šŸ¤­

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    Rach insignia looking fierce.Ā šŸ‘¹

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    Here she is getting real real close to done now.Ā šŸ’«

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    To do list ...

    • Ship name,Ā both sides
    • Hull number,Ā both sides
    • Engines
    • Silver highlight metal edges of launchers
    • Cleanup (stencil work, masking pull off)
    • Final glueing
    • Seal it ALLLLLlllllllllll!
    • Photo shoot, video showcase, bask in the glory while waiting for theĀ Triumph MDF kit.

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  4. Love that you are making these from the starter faction packs!Ā šŸ‘Ā One of the major issues with CAV is knowing what to purchase for point of entry (heck it is even hard to figure out which CAVs belong to which faction when you start out).Ā So, just seeing these cards and SAs gathered like this, while simple,Ā makes an impression. I really like it!

    Totally NoviceĀ (just smile,Ā nod, please ignore as needed)Ā Ideas:

    1. Are you playing with other seasoned CAV players? You couldĀ reduce the model count, to two CAVs aĀ side (or something of the like),Ā to simplify things if people are not that well versed.
    2. Terrain & Objectives. You might setup 1 or even 2 objectives on the table to capture. With such a small game, these likely don't REALLY matter, but they give you something to move toward/think about, besides just trying to maneuver against enemy units. I'm also super PRO using one or two large full line of sight blocking, L3+ pieces of terrain on the table. The LOS blocking terrain speeds up the game, because it typically reducesĀ early long range shots. Early long range shots still take all the amount of time to roll and do, but usually have very minimal in game effect, unless you have a lot of models focusing fire.
    3. Anything to add MORE flavor andĀ narrative. If you are controlling all the setup and models,Ā you can wrap a small story around the objectivesĀ or the reasons for the conflict, and it usually adds a bit more engagement.
    4. Explosion and laser sound effects. pew-pew-pew ... Requirement to make these during game play. šŸ™‚
  5. Badger Drop Ship 7

    And so it began, shortly after CAV CON 2021 ...

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    6 hours of assembly. It was super fun, but I love assembling things. I'm keeping the four "pods" and main hull in separate pieces, as well as keeping some of the front screens detached to allow access to internals of cockpit. Being inĀ parts helps with painting and the cockpit access allows for lighting and windshield fun.

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    Primed in base colors ...

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    Some customization of the sensor radar on the nose, using some of the detailing card provided in the kit as well as button from the wife's sewing stash.

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    Panel painting and blacking out some of the deeper areas.

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    Custom radar bit using old IR sensor cover from some electronicsĀ and a CAV terrainĀ gun helping round out the capabilities of this Badger. I really like the asymmetry and details these provided.

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    Using some of the detailing kit as a stencil to get the Rach logo on the back assault ramp. Can also see the "space dust weathering wash" I've applied here.

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    • Like 3
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